Game Designer


About me

I'm currently working at Sumo Digital as a Level Designer, but I also have interests in other aspects of design. I'm fascinated by player psychology and innovative mechanics; and with a background in both traditional and game art along with some basic programming, I find my strengths lie in both world layout and technical scripting. 

Graduated from Sheffield Hallam University 


I've earned various awards throughout my time at university and working professionally:

Some of my projects have been covered across various online news publications, such as Kotaku, GameSpot and GameInformer