Game Designer


Tutorial: ZBrush creases

In an attempt to keep track of my methods as I progress, I have started to document the techniques that I use less frequently, or have refined over time. I will compile these into tutorial sheets that break down processes that work particularly well.

These primarily serve as personal reminders, however, I hope that by posting them online I may be able to help other artists too, perhaps by offering suggestions that they might not have considered. 

The first of these tutorials is for the sofa.

A breakdown of how I sculpt fabric creases in ZBrush