Game Designer
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Hitman 2016

Level designer on Hitman 2016's fifth episode, Freedom Fighters, set in Colorado, and the flashback mission Landslide in Sapienza. 

World layout

  • Level layout and flow
  • Gameplay items and interactions
  • Puzzle setups
  • Reveals and framing
  • Cover and traversal setup

Mission narrative

  • In-game scenario narratives
  • Opportunity backstories
  • Target character traits
  • Creating ambient dialogue

Logic scripting

  • Scripting AI behaviour
  • Setting up in-game events

Logic scripting

  • Re-writing existing logic
  • Complex AI behaviour

World layout

  • Adapting existing level layout
  • Reusing props and gameplay items

Mission narrative

  • Reworking existing narratives
  • Creating ambient dialogue